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Start Using Item Effect
JasperLorelai edited this page Jul 26, 2025
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effect: startusingitem
Warning
Introduced in 4.0 Beta 18.
This effect starts "using" the item in the specified hand of a living entity, making it the currently active item. When, for example, it is used on a skeleton, it will cause the bow to start drawing. When used on a player, the client will stop using the item if the right-click ("use item" keybind) is held down. This effect does not guarantee any action, as it depends on the entity and its state.
Since 4.0 Beta 13 these options support dynamic values through numeric or string expressions.
Option | Description | Type | Default |
---|---|---|---|
hand |
Can be mainhand or offhand . |
String | mainhand |