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Passive Listener Player Animate
JasperLorelai edited this page Jan 24, 2025
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2 revisions
PassiveSpell
trigger: playeranimate
Property | Value |
---|---|
Cancellable | true |
Has Entity Target | false |
Has Location Target | false |
The listener activates whenever a player's arm animates due to performing an action.
String Format Options:
The argument is optional but may be a pipe-separated (|
) list of items following the Magic Item String format.
triggers:
- playeranimate (items)
Section Format Options:
(Unsupported for now.)