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Passive Listener Fish

JasperLorelai edited this page Jan 24, 2025 · 3 revisions

Source Code

PassiveSpell trigger: fish

Properties:

Property Value
Cancellable true
Target Caught Living Entity, otherwise hook Location

Description:

The listener activates whenever a player is fishing.

String Format Options:

The argument is optional, but it may be a comma-separated list of fishing states or entity types.

triggers:
    - fish (states or entity types)

Section Format Options:

(Unsupported for now.)

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