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Passive Listener Anvil
JasperLorelai edited this page Jan 24, 2025
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PassiveSpell
trigger: anvil
Property | Value |
---|---|
Cancellable | true |
Has Entity Target | false |
Has Location Target | false |
The listener activates whenever a player puts an item in a slot of an anvil and attempts to repair it.
String Format Options:
Arguments are optional. They can individually be any
or items with the Magic Item String format separated by |
.
triggers:
- anvil (firstItems) (secondItems) (resultItems)
Section Format Options:
(Unsupported for now.)