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Condition Loop Active
JasperLorelai edited this page Feb 21, 2025
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Modifier condition: loopactive
| Property | Value |
|---|---|
| Has Entity Target | true |
| Has Location Target | false |
Checks if the target currently has a loop active in the spell specified.
String Format Options:
Arguments:
-
loop-LoopSpellinternal name -
operator- Before 4.0 Beta 14. Operator -
amount- Before 4.0 Beta 14. Integer - amount of loops if they were stacked
- loopactive (loop)(operator)(amount) [modifier action]Section Format Options:
(Unsupported for now.)