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Passive Listener Player Move
JasperLorelai edited this page Jan 24, 2025
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2 revisions
PassiveSpell
trigger: playermove
Property | Value |
---|---|
Cancellable | true |
Has Entity Target | false |
Has Location Target | false |
The listener activates whenever a player moves.
String Format Options:
The argument is optional but may be a tolerance value that dictates how long the distance of the movement should be to activate the passive trigger.
triggers:
- playermove (tolerance)
Section Format Options:
(Unsupported for now.)