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trigger en_US
Liqueur Librazy edited this page Oct 27, 2019
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- MISSING_LANG<properties.ATTACHMENT.main_name> (rpgitems:attachment) MISSING_LANG<properties.attachment.main_description>
- MISSING_LANG<properties.BOW_SHOOT.main_name> (rpgitems:bow_shoot) MISSING_LANG<properties.bow_shoot.main_description>
- MISSING_LANG<properties.HIT.main_name> (rpgitems:hit) MISSING_LANG<properties.hit.main_description>
- MISSING_LANG<properties.HIT_TAKEN.main_name> (rpgitems:hit_taken) MISSING_LANG<properties.hit_taken.main_description>
- MISSING_LANG<properties.HURT.main_name> (rpgitems:hurt) MISSING_LANG<properties.hurt.main_description>
- MISSING_LANG<properties.LEFT_CLICK.main_name> (rpgitems:left_click) MISSING_LANG<properties.left_click.main_description>
- MISSING_LANG<properties.LIVINGENTITY.main_name> (rpgitems:livingentity) MISSING_LANG<properties.livingentity.main_description>
- MISSING_LANG<properties.LOCATION.main_name> (rpgitems:location) MISSING_LANG<properties.location.main_description>
- MISSING_LANG<properties.OFFHAND_CLICK.main_name> (rpgitems:offhand_click) MISSING_LANG<properties.offhand_click.main_description>
- MISSING_LANG<properties.PICKUP_OFF_HAND.main_name> (rpgitems:pickup_off_hand) MISSING_LANG<properties.pickup_off_hand.main_description>
- MISSING_LANG<properties.PLACE_OFF_HAND.main_name> (rpgitems:place_off_hand) MISSING_LANG<properties.place_off_hand.main_description>
- MISSING_LANG<properties.PROJECTILE_HIT.main_name> (rpgitems:projectile_hit) MISSING_LANG<properties.projectile_hit.main_description>
- MISSING_LANG<properties.PROJECTILE_LAUNCH.main_name> (rpgitems:projectile_launch) MISSING_LANG<properties.projectile_launch.main_description>
- MISSING_LANG<properties.RIGHT_CLICK.main_name> (rpgitems:right_click) MISSING_LANG<properties.right_click.main_description>
- MISSING_LANG<properties.SNEAK.main_name> (rpgitems:sneak) MISSING_LANG<properties.sneak.main_description>
- MISSING_LANG<properties.SNEAKING.main_name> (rpgitems:sneaking) MISSING_LANG<properties.sneaking.main_description>
- MISSING_LANG<properties.SPRINT.main_name> (rpgitems:sprint) MISSING_LANG<properties.sprint.main_description>
- MISSING_LANG<properties.SWAP_TO_MAINHAND.main_name> (rpgitems:swap_to_mainhand) MISSING_LANG<properties.swap_to_mainhand.main_description>
- MISSING_LANG<properties.SWAP_TO_OFFHAND.main_name> (rpgitems:swap_to_offhand) MISSING_LANG<properties.swap_to_offhand.main_description>
- MISSING_LANG<properties.TICK.main_name> (rpgitems:tick) MISSING_LANG<properties.tick.main_description>
- MISSING_LANG<properties.TICK_OFFHAND.main_name> (rpgitems:tick_offhand) MISSING_LANG<properties.tick_offhand.main_description>
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