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Fire
Librazy edited this page Dec 21, 2018
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1 revision
instruction:
/rpgitem power {Item} fire {cooldownTime} {distance} {burnduration}
effect: Adds a fire ability to {item}, which fires the flame on the right and causes a {distance} duration {burnduration} wall and cooling time {cooldownTime} ticks when touching the first square.
Attributes:
- cooldownTime
- Type: long
- Default: 20
- Set status: Required
- Role: Set skill cooldown
- distance
- Type: int
- Type: 15
- Set status: Required
- Role: The distance of the fire wall
- burnduration
- Type: int
- Type: 40
- Set status: Required
- Role: The duration of the wall
- consumption
- Type: int
- Set status: additional
- Role: Consumption, see the New Consumption System chapter
Example
/rpgitem power testfire fire 10 10 20
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