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explosion en_US
Liqueur Librazy edited this page Oct 27, 2019
·
4 revisions
Full Name: rpgitems:explosion
Providing Plugin: RPGItems
Default Trigger: PROJECTILE_HIT
.
All available Trigger: ATTACHMENT
, HIT
, LEFT_CLICK
, LOCATION
, OFFHAND_CLICK
, PROJECTILE_HIT
, RIGHT_CLICK
, SNEAK
, SPRINT
.
Make a explosion that caused by the player
-
chance
- Type: double
- Default: 20.0
Chance of triggering this power, in percentage
-
conditions
- Type: Set<String>
Conditions of this power.
-
cost
- Type: int
- Default: 0
Durability cost of the power.
-
distance
- Type: int
- Default: 20
Maximum distance
-
explosionPower
- Type: float
- Default: 4.0
MISSING_LANG<message.power.no_description>
-
triggers
- Type: Set<Trigger>
- Default: PROJECTILE_HIT
Triggers of this power.
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