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scoreboard zh_CN
全名:rpgitems:scoreboard
来源插件:RPGItems
默认触发:RIGHT_CLICK
。
可用触发:ATTACHMENT
, BOW_SHOOT
, HIT
, HIT_TAKEN
, HURT
, LEFT_CLICK
, OFFHAND_CLICK
, PICKUP_OFF_HAND
, PLACE_OFF_HAND
, PROJECTILE_HIT
, RIGHT_CLICK
, SNEAK
, SNEAKING
, SPRINT
, SWAP_TO_MAINHAND
, SWAP_TO_OFFHAND
, TICK
, TICK_OFFHAND
。
添加或移除玩家的计分板标签或队伍
-
abortOnSuccess
- 类型:boolean
- 默认:false
成功后中止后续技能
-
conditions
- 类型:Set<String>
技能的条件。
-
cooldown
- 类型:int
- 默认:0
技能的冷却时间,以游戏刻为单位。
-
cost
- 类型:int
- 默认:0
技能的耐久消耗量。
-
delay
- 类型:long
- 默认:20
MISSING_LANG<message.power.no_description>
-
objective
- 类型:String
MISSING_LANG<message.power.no_description>
-
requireHurtByEntity
- 类型:boolean
- 默认:true
MISSING_LANG<message.power.no_description>
-
reverseTagAfterDelay
- 类型:boolean
- 默认:false
MISSING_LANG<message.power.no_description>
-
scoreOperation
- 类型:Scoreboard$ScoreboardOperation
- 默认:NO_OP
MISSING_LANG<message.power.no_description>
-
tag
- 类型:String
需要添加或移除的标签,
TO_ADD,!TO_REMOVE
-
team
- 类型:String
需要加入或离开的队伍,
JOIN,!LEAVE
-
triggers
- 类型:Set<Trigger>
- 默认:RIGHT_CLICK
技能的触发。
-
value
- 类型:int
- 默认:0
MISSING_LANG<message.power.no_description>
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