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dummy zh_CN
全名:rpgitems:dummy
来源插件:RPGItems
默认触发:RIGHT_CLICK
。
可用触发:ATTACHMENT
, BOW_SHOOT
, HIT
, HIT_TAKEN
, HURT
, LEFT_CLICK
, LIVINGENTITY
, OFFHAND_CLICK
, PICKUP_OFF_HAND
, PLACE_OFF_HAND
, PROJECTILE_HIT
, RIGHT_CLICK
, SNEAK
, SNEAKING
, SPRINT
, SWAP_TO_MAINHAND
, SWAP_TO_OFFHAND
, TICK
, TICK_OFFHAND
。
什么都不做
-
checkDurabilityBound
- 类型:boolean
- 默认:true
是否检查物品的耐久边界
-
conditions
- 类型:Set<String>
技能的条件。
-
cooldown
- 类型:int
- 默认:0
技能的冷却时间,以游戏刻为单位。
-
cooldownKey
- 类型:String
- 默认:dummy
冷却时间的标识
-
cooldownResult
- 类型:TriggerResult
- 默认:COOLDOWN
冷却时的结果
-
cost
- 类型:int
- 默认:0
技能的耐久消耗量。
-
costByDamage
- 类型:boolean
- 默认:false
MISSING_LANG<message.power.no_description>
-
costByEnchantment
- 类型:boolean
- 默认:false
MISSING_LANG<message.power.no_description>
-
costResult
- 类型:TriggerResult
- 默认:COST
无法消耗耐久时的结果
-
display
- 类型:String
技能的提示文字。
-
doEnchReduceCost
- 类型:boolean
- 默认:false
MISSING_LANG<message.power.no_description>
-
enchCostPercentage
- 类型:double
- 默认:6.0
MISSING_LANG<message.power.no_description>
-
enchantmentType
- 类型:String
- 默认:unbreaking
MISSING_LANG<message.power.no_description>
-
globalCooldown
- 类型:boolean
- 默认:false
MISSING_LANG<message.power.no_description>
-
requireHurtByEntity
- 类型:boolean
- 默认:true
MISSING_LANG<message.power.no_description>
-
showCDWarning
- 类型:boolean
- 默认:true
是否显示冷却消息
-
successResult
- 类型:TriggerResult
- 默认:OK
成功时的结果
-
triggers
- 类型:Set<Trigger>
- 默认:RIGHT_CLICK
技能的触发。
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