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criticalhit en_US
Liqueur Librazy edited this page Oct 27, 2019
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4 revisions
Full Name: rpgitems:criticalhit
Providing Plugin: RPGItems
Trigger: HIT
.
With a chance% to deal more damage. With a backstabChance% to deal more damage when backstabing.
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backstabChance
- Type: double
- Default: 20.0
Chance of triggering backstab, in percentage
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backstabFactor
- Type: double
- Default: 1.5
Factor of backstab damage. E.g. deals (damage * backstabFactor) damage
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chance
- Type: double
- Default: 20.0
Chance of triggering critical hit, in percentage
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conditions
- Type: Set<String>
Conditions of this power.
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factor
- Type: double
- Default: 1.5
Factor of critical hit damage. E.g. deals (damage * factor) damage
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setBaseDamage
- Type: boolean
- Default: false
Whether to set event base damage to final damage to allow stacking of damage power.
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