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My game is not loading achievements
Maybe you loaded up your game but you see a popup:
Then you check the overlay (typically ESC) and see:
Or maybe you got these messages:
and
When any of these situations happens, either your game doesn't have achievements yet or more likely you have the incorrect ROM.
Just to be sure, search for the game name and check matching results.
If your game has achievements but your ROM isn't in our system either you'll need to find the correct ROM or get support for your ROM.
If your ROM has the same checksum/hash as those linked to the website, then it is compatible.
Note: a "checksum" or "hash" is a number used to confirm if two copies of a file are identical. On RA we use it to assure the player is using the same ROM as the achievement developer.
There are two ways of checking what checksums/hashes are linked to a game:
Example for Super Mario Bros.
You can access this page by clicking the "Hashes linked to this game" button in the "More Info" section on the game page.

It takes you to a page like this:
The link for it can be found at the bottom of the achievement list on game pages OR in the More Info section. Example for Super Mario Bros.:


The first post of the official game's forum thread usually has a list of valid ROMs for the respective game and also the checksum of the ROMs.
If your ROMs name and checksum aren't listed yet, then you'll need to ask for it (please, do NOT ask for links to download the ROM, only the filename and the checksum). You can request it in the game's forum page or ask for help in Discord or on the site chat on the front page.
Once you make a request, a developer will review it and make sure it works. Then they will add the hash to the 'compatible hashes page.'
For more details about checksum and hashes, read here: http://datacrystal.romhacking.net/wiki/Hashes
The user caricatur did a great job by compiling some lists of ROMs linked to games we have at RetroAchievements database. Here are the links to the respective forum posts:
- User Guidelines
- Developer Guidelines
- Content Guidelines
- FAQ
- Setup Guide
- Emulator Support and Issues
- Ways to Contribute
- RABot, the RA Discord Robot
- Events
- Overlay Themes
- Useful Links
- Contributing with the docs
- About Us
- Tutorials
- Developer Docs
- How to Become an Achievement Developer
- Getting Started as an Achievement Developer
- Game Identification
- Achievement Design
- Achievement Scoring
- Difficulty Scale and Balance
- Progression and Win Condition Typing
- Badge and Icon Creation
- Achievement Development Overview
- Flags
- BitCount Size
- Alt Groups
- Hit Counts
- Delta Values
- Prior Values
- Value Definition
- Condition Syntax
- Minimum Required Versions for Logic Features
- Memory Inspector
- Real Examples
- Set Development Roadmap
- Achievement Templates
- Tips and Tricks
- Leaderboards
- Rich Presence
- RATools
- Console Specific Tips
- Emulator Hotkeys for Developers
- libretro core support
- Docs To Do List
- WIP User Code of Conduct
- WIP CoC FAQ
- WIP Content Guidelines
- WIP-Jr
- WIP---Dev-Tips---Code-Notes-En-Masse
- WIP-‐-Reauthorship-Policy
- Manifesto RetroAchievements
- Código de Conduta do Usuário
- FAQ - Perguntas Frequentes
- Como contribuir se você não é um desenvolvedor
- Tutorial para Jogos Multi-Discos
- Introdução
- Primeiros Passos como um Desenvolvedor de Conquistas
- Recursos de Lógica para Achievements
- Exemplos Reais
- Dicas e Truques
- Dicas Específicas de Console
- Modelos de Achievement
- Escala de Dificuldade e Equilíbrio
- Roteiro de Desenvolvimento de um Set de Conquistas
- Criação de Ícones e Emblemas
- Leaderboards
- Rich Presence
- Design de Conquistas
- Manifesto RetroAchievements
- Código de Conducta del Usuario
- FAQ - Preguntas Frecuentes
- Tablas Globales y Reglas para la Casería de Logros
- Mi juego no esta cargando los logros
- Como contribuir si no eres un desarrollador
- Por que no deberías utilizar la función de cargar estado
- Contribuyendo con los documentos
- Como funciona la Documentación de RA
- Descargas
- Intro
- Código de Conducta del Desarrollador
- Como convertirme en un Desarrollador de Logros
- Primeros pasos como un Desarrollador de Logros
- Un vistazo al Inspector de Memoria
- Características en la Logica de un Logro
- Ejemplos Reales
- Intro
- Utilizando Hit Counts como un Temporizador
- Utilizando Valores Delta y Hit Counts para Detectar un Incremento
- Un Ejemplo Simple en como evitar el Abuso de Estados de Guardado
- Evitar el Problema de que un Contador se Incremente Dos Veces en el Mismo Frame
- Creando un Temporizador con un ResetIf Hits basándote en la Velocidad de un Juego
- Plantillas para Logros
- Tips y Trucos
- Escala de Dificultad y Balance
- Diseño de Logros
- Mapa de Desarrollo de Set
- Revisiones en Set de Logros
- Creación de Iconos y Badges
- Tablas de Clasificación
- Rich Presence
- Trabajando con el ROM apropiado
- Identificación del Juego
- Guía para Sets Bonus
- Logros para ROM hacks
- Tips Específicos por Consola