Skip to content
This repository was archived by the owner on Jun 2, 2024. It is now read-only.
televandalist edited this page Jul 1, 2023 · 21 revisions

The first DevJam is currently in-progress.

  • Selected Console(s): Sega SG-1000
  • Start Date: 2023-07-01
  • Launch Date: 2023-09-30


Basic Info

DevJam is an ongoing developer event that is heavily inspired by our console rollouts: Developers sign up, get locked into developing sets for a specific console, get signed off once completed, and then we release all the sets at once on the launch date. However, with DevJam, the primary focus will be rollouts for supported consoles that did not get them. Some DevJams will focus on a single console. Others may focus on two consoles.

Once we "break even" and run out of consoles, the focus will shift to quarterly goals, completing sets for hubs, genre-specific crunch times, etc.

Time and Duration

DevJams will take place quarterly. The first one started July 1st, 2023 with a launch date of September 30th, 2023, the second one will be October 1st, 2023 through December 31st, 2023, etc.

Guidelines

  • Notify the event host(s) when you make a claim!
  • Sets claimed for the event will be marked as "Free Rollout" claims so they will not count against a developer's claim total. However, like rollouts, these will be limited to one at a time.
  • Once a set has been signed off, it will be marked as "Release Scheduled" and is to be promoted on the launch date. Sign-offs will also grant the event host(s) permission to promote your set(s) to core on the launch date if you are unavailable.
  • If a set is promoted early, it will be disqualified from DevJam. The developer may make another submission if they wish.

The Badge

  • The event badge consists of 24 achievements and each achievement will be unlocked for every point earned at the end of the quarter.
  • Each participant may obtain up to 6 achievements per quarter. These can be split up and allows for devs to take part in the event at their own pace, but will require some dedication. They could get 1 achievement in the first quarter, 3 in the second quarter, 2 in the third quarter, etc.
  • Point values may vary between quarters depending on the console(s) selected.
  • A chart detailing the current quarter's point system is at the bottom of this page.

Point System

This table details earnable points for this quarter:

Points Set Submission Limit
2 Licensed Games 3
1 Collaboration
1 point per dev
Must be evenly split
1
1 Subsets, Homebrews, Unlicensed Games 2
1 Hacks, Prototypes, Demos 1
1 Early Claims
Claim must be less than a month old and remain in unofficial until launch
1
1 Late Submissions
Sets can still qualify up until the following DevJam's launch date!
1

Quarterly Goals

While the main goal is to simply promote a bunch of a sets, there are secondary goals that we can work on as a group. If a goal is met, bonus points will be applied to those who helped reach it. Current quarterly goals:

Point Value Quarterly Goal Details
2 Double the amount of existing sets 26 sets
1 Develop sets for all SG-1000 games with set requests Bomb Jack
Elevator Action
Flicky
QBert*
Rock N' Bolt
Sinbad Mystery
Yie Ar Kung-Fu
Yie Ar Kung-Fu II
1 Develop sets for all SG-1000 games released in 1983 Borderline
Safari Hunting
N-Sub
Mahjong
Champion Golf
Serizawa Hachidan no Tsume Shougi
Congo Bongo
Yamato
Champion Tennis
Star Jacker
Champion Baseball
Sindbad Mystery

FAQ

Can I double-dip with DevQuest, CL100, and other events?

  • Yes.

Will there be a second badge?

  • If this goes well and there's enough demand for a 'Round Two' badge, sure.

Can Junior Devs participate? The nature of the event goes against several aspects of the Junior Dev program so as of now, no.

  • Junior Devs may feel encouraged to rush a set.
  • The promotion of Junior Dev sets is a big part of the process so having a set be "Release Scheduled" would waste a lot of time.
  • Code Reviewers would need to work around the DevJam schedule.
  • The amount of Junior Devs that end up losing the role due to inactivity or do 1-2 sets and disappear far outnumber those who stick around to get full dev. This could result in locked claims!

Selected Console Stats

as of 2023-07-01 (start date)

  • Current number of sets: 26
    • 18 licensed games, 4 homebrews, and 4 unlicensed games.
  • Current number of achievements: 660 worth 5912 points.
  • Current number of leaderboards: 168
  • Current number of open tickets: 0

DevJam List

Number Quarter Console(s) Number of Participants Sets Promoted
01 Q3 2023
2023-07-01 - 2023-09-30
Sega SG-1000 In Progress In Progress
02 Q4 2023
2023-10-01 - 2023-12-31
TBA TBA TBA

Guidelines

General

Achievement Development

WIP


Portugues

Geral

Desenvolvedores


Español

General

Desarrolladores

Clone this wiki locally