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VROverlayError SetOverlayGamma( VROverlayHandle_t ulOverlayHandle, float fGamma )
VROverlayError GetOverlayGamma( VROverlayHandle_t ulOverlayHandle, float *pfGamma )
Sets/gets the gamma of the overlay quad. Use 2.2 when providing a texture in linear color space. By default overlays are rendered with 1.0 gamma.
VROverlayHandle_t ulOverlayHandle
float fGamma
float *pfGamma