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VROverlayError SetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float fAlpha )
VROverlayError GetOverlayAlpha( VROverlayHandle_t ulOverlayHandle, float *pfAlpha )
Sets/gets the alpha of the overlay quad. Use 1.0 for 100 percent opacity and 0.0 for 0 percent opacity.
VROverlayHandle_t ulOverlayHandle
float fAlpha
float *pfAlpha