Red Kihunter Shaft: plasma kill / hitbox bottom#2819
Red Kihunter Shaft: plasma kill / hitbox bottom#2819osse101 merged 6 commits intovg-json-data:masterfrom
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Pull request overview
Adds additional strategy logic for the Red Kihunter Shaft bottom Kihunter scenario, focusing on Plasma-based clears/tech and clarifying bottom-door variants.
Changes:
- Renames several existing bottom-Kihunter strats to include “(Bottom)” and expands notes with execution details.
- Adds two new bottom-Kihunter strats, including a Plasma-only kill and a Plasma “hitbox” traversal option.
- Updates
nextStratIdto account for the newly added strategy IDs.
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| } | ||
| ], | ||
| "nextStratId": 100, | ||
| "nextStratId": 102, |
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| "nextStratId": 102, | |
| "nextStratId": 100, |
| "requires": [ | ||
| "canDash", | ||
| "canTrickyJump", | ||
| "Plasma", |
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| "Plasma", | |
| "h_PlasmaHitbox", |
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updated |
Co-authored-by: kjbranch <61815121+kjbranch@users.noreply.github.com>
osse101
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7 always refers to the bottom kihunter. Does it read better in the log to put that in the strat name?
For me, I found the logic in this room a little hard to understand at first... until I noticed that the Kihunter Dodge / Kihunter Manipulation were labelled (Bottom) and (Top). After that, it all made a lot more sense, so I figured applying those labels more broadly would help people understand the logic easier? |
Co-authored-by: Michael McKenzie <mikemck101@gmail.com>
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updated |
https://videos.maprando.com/video/10161
https://videos.maprando.com/video/10162
c.f. #2820