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62 changes: 53 additions & 9 deletions region/lowernorfair/east/Red Kihunter Shaft.json
Original file line number Diff line number Diff line change
Expand Up @@ -1042,8 +1042,9 @@
{
"id": 30,
"link": [3, 7],
"name": "Slow Kihunter Kill",
"name": "Slow Kihunter Kill (Bottom)",
"requires": [
"canDash",
"h_heatProof",
"Wave",
{"or": [
Expand All @@ -1054,12 +1055,15 @@
],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": "Only Wave can safely clear the Kihunter."
"note": [
"Run quickly left from the Save room door to prevent the Kihunter from descending.",
"Only Wave can safely clear the Kihunter."
]
},
{
"id": 31,
"link": [3, 7],
"name": "Tank the Damage",
"name": "Tank the Damage (Bottom)",
"requires": [
{"enemyDamage": {"enemy": "Kihunter (red)", "type": "contact", "hits": 1}},
{"heatFrames": 120}
Expand All @@ -1071,32 +1075,54 @@
{
"id": 32,
"link": [3, 7],
"name": "Ice Wave Spazer Kill",
"name": "Ice Wave Spazer Kill (Bottom)",
"requires": [
"canDash",
"Wave",
"Ice",
"Spazer",
{"heatFrames": 420}
],
"flashSuitChecked": true,
"blueSuitChecked": true
"blueSuitChecked": true,
"note": "Run quickly left from the Save room door to prevent the Kihunter from descending."
},
{
"id": 33,
"link": [3, 7],
"name": "Wave Plasma Kill",
"name": "Wave Plasma Kill (Bottom)",
"requires": [
"canDash",
"Wave",
"Plasma",
{"heatFrames": 300}
],
"flashSuitChecked": true,
"blueSuitChecked": true
"blueSuitChecked": true,
"note": "Run quickly left from the Save room door to prevent the Kihunter from descending."
},
{
"id": 100,
"link": [3, 7],
"name": "Plasma Kihunter Kill (Bottom)",
"requires": [
"canDash",
"canDodgeWhileShooting",
"Plasma",
{"heatFrames": 360}
],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Run quickly left from the Save room door to prevent the Kihunter from descending.",
"Fire shots upward through the edge of the platform while standing safely under the ledge."
],
"devNote": "canDodgeWhileShooting to put this in Hard; maybe another tech more appropriate?"
},
{
"id": 34,
"link": [3, 7],
"name": "Screw Kill",
"name": "Screw Kill (Bottom)",
"requires": [
"ScrewAttack",
{"heatFrames": 0}
Expand All @@ -1115,6 +1141,24 @@
"flashSuitChecked": true,
"blueSuitChecked": true
},
{
"id": 101,
"link": [3, 7],
"name": "Hitbox the Kihunter (Bottom)",
"requires": [
"canDash",
"canTrickyJump",
"Plasma",
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Suggested change
"Plasma",
"h_PlasmaHitbox",

{"heatFrames": 100}
],
"flashSuitChecked": true,
"blueSuitChecked": true,
"note": [
"Run quickly left from the Save room door to prevent the Kihunter from descending.",
"Use Plasma to run or jump through the Kihunter."
],
"devNote": "canTrickyJump to put this in Very Hard; maybe another tech more appropriate?"
},
{
"id": 35,
"link": [3, 7],
Expand Down Expand Up @@ -2113,7 +2157,7 @@
]
}
],
"nextStratId": 100,
"nextStratId": 102,
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Suggested change
"nextStratId": 102,
"nextStratId": 100,

"nextNotableId": 4,
"devNote": ["FIXME: add 1->4 and 4->1 leaveWithRunway strats, and open-door variants."]
}
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