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@Spodi Spodi commented Jan 8, 2026

@Spodi Spodi changed the title [LUS test build] add error handling to ConnectedPhysicalDeviceManager::RefreshConnectedSDLGamepads [LUS bump] add error handling to ConnectedPhysicalDeviceManager::RefreshConnectedSDLGamepads Jan 9, 2026
@serprex serprex requested a review from briaguya0 January 10, 2026 12:54
@briaguya0 briaguya0 removed the do not merge Not ready or not valid changes label Jan 10, 2026
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as of writing the submodule in this PR isn't pinned to the latest commit on LUS main but it is pinned to a commit on LUS main

:shipit:

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