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Player action events 16561
Graylin Kim edited this page Jan 18, 2012
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1 revision
This event has not changed. See documentation on the release build.
The first byte is always 0x84.
The rest of the body is made up by 4 resource blocks, each with the following format:
base = The first 3 bytes (big endian)
multiplier = 4th byte >> 4
remainder = 4th byte & 0x0F
The value of each block is then base*multiplier+remainder
- The first 4 bits of the code represent the target player.
- The first block is the minerals
- The second block is the gas
- The 3rd and 4th blocks are (always zero?) unkown