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FakeFishGames Barotrauma Discussions
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You must be logged in to vote 🐞 Multiple pirate missions only generate one pirate submarine
CodeProgramming task Low prioAn issue that doesn't cause problems with the gameplay or is not important to fix for some reason ModdingModding-related feature request or issue, or a bug that only occurs with mods -
You must be logged in to vote 🐞 Human husk appendage heals damage regardless of creature bitten
BugSomething isn't working CodeProgramming task Low prioAn issue that doesn't cause problems with the gameplay or is not important to fix for some reason TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 CheckConditionalAction AND CountTargetsAction auto-succeed if no target found - leads to missions succeeding when condition is failed
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 If a character loses consciousness due to blood loss from bleeding, they will first be stunned for 5 seconds before triggering Implacable
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 RemoraDrone engine cannot be reached
BugSomething isn't working TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 -
You must be logged in to vote 🐞 Your camera will be focused on "Surveillance Camera" when you are repairing "Surveillance Center"
BugSomething isn't working CodeProgramming task Low prioAn issue that doesn't cause problems with the gameplay or is not important to fix for some reason TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Particles/Light position does not flip with the sprite
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Petraptor become hostile when incubated within abandoned outpost
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Projectiles cannot stick to walls unless they stick to EVERYTHING (lack of sticktolevelwalls )
CodeProgramming task DesignDesign-related task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Renaming a circuit box label to nothing does not clear the label the first time
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Defence bot uses only 1 idle sound
BugSomething isn't working DesignDesign-related task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 The husk infection doesn't mute you when it reaches 50%
BugSomething isn't working TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Karma for dangerousitemsteal is borked
BugSomething isn't working Low prioAn issue that doesn't cause problems with the gameplay or is not important to fix for some reason Balance TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Some vanilla event conversations appear on player who is not interacting with the event npc
BugSomething isn't working DesignDesign-related task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Case Sensitivity on linux via filelist.xml and Filelist.xml
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 -
You must be logged in to vote 🐞 Bug Report: Condition_Out pin outputs wrong value when repaired with Tinkerer
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Mirroring a wall makes it so it can't deal fall damage
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 PickItem guisound stacks based on item stack size
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 ItemContainer's contained items with Lightcomponents Do not appear to update correctly when flipping with hideitems
BugSomething isn't working CodeProgramming task TicketThe issue has been converted into an issue report. -
You must be logged in to vote 🐞 Fabricator Text Shortening crash
BugSomething isn't working CodeProgramming task CrashSome issue that causes the game to crash. TicketThe issue has been converted into an issue report. -
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