Projectiles cannot stick to walls unless they stick to EVERYTHING (lack of sticktolevelwalls ) #16703
ubertpendragon
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Stickduration exists as a property but doesn't seem to actually do anything ( ) |
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Disclaimers
What happened?
Projectiles can stick to a variety of targets, but due to a lack of
sticktolevelwallsproperty, you can't make a projectile still to a level wall if it has a stick restriction (like sticktodoors="false")They only stick to levelwalls if you use
DoesStick="true", which enables every type of stickingFor example, the railgun harpoon won't stick to level walls (which would be nice to prevent sinking in an emergency)
Barotrauma/Barotrauma/BarotraumaShared/SharedSource/Items/Components/Projectile.cs
Lines 1217 to 1243 in 51db93f
Reproduction steps
!
Bug prevalence
Just once
Single player or multiplayer?
Single player
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No response
Version
v1.10.7.2 (Autumn Update 2025 Hotfix 4)
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No response
Which operating system did you encounter this bug on?
Windows
Relevant error messages and crash reports
No response
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