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DiligentGraphics
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DiligentFX
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Radient: add AnimatedColorsCube render tests for red, green, and blue…
Win32/UWP build
#3172:
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69de992
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54m 52s
master
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54m 52s
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Radient: add AnimatedColorsCube render tests for red, green, and blue…
Win32/UWP build
#3171:
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69de992
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53m 12s
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53m 12s
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Radient: support UV scale and rotation animation via KHR_animation_po…
Win32/UWP build
#3170:
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7ead43c
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47m 7s
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47m 7s
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Radient: preserve authored zero-IOR compatibility mode during animation
Win32/UWP build
#3169:
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1639b43
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47m 24s
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47m 24s
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Radient: add material property animation and KHR_animation_pointer su…
Win32/UWP build
#3168:
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d2aa40c
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49m 11s
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49m 11s
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Radient: use canonical property names for animation channels
Win32/UWP build
#3167:
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53m 24s
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53m 24s
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Radient: group animation property IDs into schema-specific enums
Win32/UWP build
#3166:
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51m 30s
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51m 30s
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Radient: support runtime material shader-data updates
Win32/UWP build
#3165:
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52m 55s
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52m 55s
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Radient: add built-in OBJ scene importer
Win32/UWP build
#3164:
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1h 13m 56s
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master
1h 13m 56s
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Radient: add built-in OBJ scene importer
Win32/UWP build
#3163:
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52m 28s
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52m 28s
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Radient: migrate GLTF importer to public asset APIs
Win32/UWP build
#3162:
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51m 45s
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51m 45s
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Radient: add pluggable scene asset importers
Win32/UWP build
#3161:
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44m 21s
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44m 21s
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Radient: unify mesh creation and import data descriptors
Win32/UWP build
#3160:
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50m 52s
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50m 52s
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Radient: add mesh import services for reusable geometry data
Win32/UWP build
#3159:
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50m 46s
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50m 46s
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Radient: support UINT8 indices in mesh creation
Win32/UWP build
#3158:
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49270d7
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52m 14s
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52m 14s
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Radient: expose imported document types and extract common scene inst…
Win32/UWP build
#3157:
Commit
e58ab87
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50m 55s
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development
50m 55s
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Run DiligentFX GPU tests in CI and update actions to v26
Win32/UWP build
#3156:
Commit
6d900ba
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31m 21s
master
master
31m 21s
View workflow file
Run DiligentFX GPU tests in CI and update actions to v26
Win32/UWP build
#3155:
Commit
6d900ba
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51m 42s
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development
51m 42s
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Radient: preserve effective LOD for full-slice textures
Win32/UWP build
#3154:
Commit
ac05982
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49m 57s
master
master
49m 57s
View workflow file
Run DiligentFX GPU tests in CI and update actions to v26
Win32/UWP build
#3153:
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026d028
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50m 44s
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50m 44s
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Radient: preserve effective LOD for full-slice textures
Win32/UWP build
#3152:
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51m 43s
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51m 43s
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AtlasSampling: avoid redundant square root
Win32/UWP build
#3151:
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73e7e2f
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43m 59s
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43m 59s
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Radient: add C++ wrappers for vertex layouts and texture loading
Win32/UWP build
#3150:
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01817b1
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49m 6s
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development
49m 6s
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Radient: add C++ wrappers for vertex layouts and texture loading
Win32/UWP build
#3149:
Commit
a0a1c80
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49m 14s
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development
49m 14s
View workflow file
Radient: support supplied texture mip chains and missing mip generation
Win32/UWP build
#3148:
Commit
17950ea
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49m 1s
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49m 1s
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