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Dynamic Image
        PonyCui edited this page Apr 1, 2019 
        ·
        2 revisions
      
    You may replace an element in animation file like this sample.

You can download a sample file from SVGA-Samples to try.
import 'package:flutter/material.dart';
import 'package:svgaplayer_flutter/svgaplayer_flutter.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
  SVGAAnimationController animationController;
  @override
  void initState() {
    this.animationController = SVGAAnimationController(vsync: this);
    this.loadAnimation();
    super.initState();
  }
  @override
  void dispose() {
    this.animationController.dispose();
    super.dispose();
  }
  void loadAnimation() async {
    final videoItem = await SVGAParser.shared.decodeFromURL("https://github.com/yyued/SVGA-Samples/blob/master/kingset?raw=true");
    this.animationController.videoItem = videoItem;
    this
        .animationController
        .repeat()
        .whenComplete(() => this.animationController.videoItem = null);
  }
  @override
  Widget build(BuildContext context) {
    return Container(
      child: SVGAImage(this.animationController),
    );
  }
}
void loadAnimation() async {
    final videoItem = await SVGAParser.shared.decodeFromURL("https://github.com/yyued/SVGA-Samples/blob/master/kingset?raw=true");
    this.animationController.videoItem = videoItem;
    this.animationController.videoItem.dynamicItem.setImageWithUrl("https://github.com/PonyCui/resources/blob/master/svga_replace_avatar.png?raw=true", "99");
    this
        .animationController
        .repeat()
        .whenComplete(() => this.animationController.videoItem = null);
}The imageKey is the name of png file, ask your designer tell you the file name.
For example, the layer png image file name is xxx.png, imageKey is xxx. File name should always use English name, do not use Chinese or Japanese etc.