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fix: rebuilt shader linkage should only create a diff if Rust code has changed #498

fix: rebuilt shader linkage should only create a diff if Rust code has changed

fix: rebuilt shader linkage should only create a diff if Rust code has changed #498

Triggered via pull request December 8, 2024 20:42
Status Startup failure
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push.yaml

on: pull_request
Matrix: install-cargo-gpu
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renderling-build-example
renderling-build-example
renderling-clippy
renderling-clippy
renderling-test-linux
renderling-test-linux
renderling-test-macos
renderling-test-macos
renderling-test-windows
renderling-test-windows
Matrix: renderling-build-shaders
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1 error
Invalid workflow file: .github/workflows/push.yaml#L66
The workflow is not valid. .github/workflows/push.yaml (Line: 66, Col: 17): Unexpected symbol: 'cachepath-${{'. Located at position 33 within expression: needs.install-cargo-gpu.outputs.cachepath-${{ runner.os