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Update Veil
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#21:
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Fix particles not transferring old position upon being kicked from su…
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#19:
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Add necessary arguments to JNI call to allow destructive block callbacks
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Add necessary arguments to JNI call to allow destructive block callbacks
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Add necessary arguments to JNI call to allow destructive block callbacks
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Partially validate respawn for loaded/deleted sublevels
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#15:
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Add pull_request trigger for game tests
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#14:
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fix: prevent NPE when Camera.entity is null (#778)
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#13:
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Fix track graph visualizer crash
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Catch Rapier panics at FFI boundary to prevent crash (#477)
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Add entity fall on block mixin for seats (#750)
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Fix mechanical arms thinking they arnt loaded on sublevels
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Harden rope waking
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#9:
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Fix physics property crash with some modded blocks (#685)
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Project loyalty tridents out of the plot
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Fix crash is some blocks attempt to query neighbors
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Version 1.2.2
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#5:
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Fix glibc AGAIN for Linux targets (growls loudly)
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#4:
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Fix BlueprintEntity canPlayerUse not working properly with sublevels
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Cleanup
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