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ryanhcode
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fix(rapier): don't panic on JNI calls referencing removed physics bodies
build
#208:
Pull request
#1432
synchronize by
Bazzirovan
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Bazzirovan:fix/rapier-jni-panic-guards
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fix(rapier): don't panic on JNI calls referencing removed physics bodies
build
#207:
Pull request
#1432
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Bazzirovan
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fix(rapier): don't panic on JNI calls referencing removed physics bodies
build
#206:
Pull request
#1432
opened by
Bazzirovan
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Bazzirovan:fix/rapier-jni-panic-guards
Bazzirovan:fix/rapier-jni-panic-guards
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Fix ticket map lookup key type mismatch and logging placeholder format
build
#205:
Pull request
#1421
opened by
Spagles
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Spagles:main
Spagles:main
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Make BlockBreakingMovementBehaviourMixin more robust
build
#204:
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550e644
pushed by
Cyvack
3m 0s
main
main
3m 0s
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Bump to 2.0.4
build
#203:
Commit
22b8ce9
pushed by
ryanhcode
2m 56s
main
main
2m 56s
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Add primitive storage pruning on save
build
#202:
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0270bc3
pushed by
ryanhcode
2m 46s
main
main
2m 46s
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Update Veil to fix shader pre-processors getting skipped with Iris in…
build
#201:
Commit
e29b449
pushed by
ryanhcode
3m 0s
main
main
3m 0s
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Remove potentially problematic memory optimization in BlockSubLevelLiftProvider
build
#200:
Pull request
#1419
opened by
KosmX
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KosmX:main
KosmX:main
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Let ParCool see sub-levels
build
#199:
Pull request
#1418
opened by
BlackCube4
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BlackCube4:fix/parcool-sublevel-collision
BlackCube4:fix/parcool-sublevel-collision
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use ModifyReturnValue to optimise some mixins (#1415)
build
#198:
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ba6f8b6
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ryanhcode
9m 57s
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main
9m 57s
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Fix sub-level shader block IDs and single-block model data on NeoForge
build
#197:
Pull request
#1417
opened by
BlackCube4
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BlackCube4:fix/sublevel-shader-block-ids
BlackCube4:fix/sublevel-shader-block-ids
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ssarg fix the ae2 conflict and the raper3d getpose non-unwinding panic
build
#196:
Pull request
#1396
synchronize by
mynameisgrass
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Fix Create crushing wheel entity transforms in sub-levels
build
#195:
Pull request
#1416
opened by
supermzc123
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supermzc123:fix/create-crushing-wheel-transforms
supermzc123:fix/create-crushing-wheel-transforms
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use ModifyReturnValue to optimise some mixins
build
#194:
Pull request
#1415
opened by
tazercopter
4m 14s
tazercopter:main
tazercopter:main
4m 14s
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Fix vanilla bees in sublevels
build
#193:
Pull request
#1402
opened by
shinoharatsuru
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shinoharatsuru:fix-vanilla-bees-sublevels
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ssarg fix the ae2 conflict and the raper3d getpose non-unwinding panic
build
#192:
Pull request
#1396
synchronize by
mynameisgrass
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ssarg fix the ae2 conflict and the raper3d getpose non-unwinding panic
build
#191:
Pull request
#1396
opened by
mynameisgrass
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mynameisgrass:main
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Fixed Create mechanical rollers not filling correctly by bypassing block breaking distance check
build
#190:
Pull request
#1393
opened by
adityapatn
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adityapatn:main
adityapatn:main
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Network custom dimension physics to client
build
#189:
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bf9713a
pushed by
BeeIsYou
3m 5s
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main
3m 5s
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Allow UUIDs to be used to target sub levels in commands
build
#188:
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62455f6
pushed by
BeeIsYou
5m 11s
main
main
5m 11s
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Re-orient entity collision box per sub-level and substep
build
#187:
Pull request
#1349
reopened by
minerguy341
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minerguy341:fix/entity-obb-per-sublevel-orientation
minerguy341:fix/entity-obb-per-sublevel-orientation
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Fix conduit billboarding + distance check for effect application
build
#185:
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76e9ae7
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BeeIsYou
3m 5s
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main
3m 5s
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Fix Breezes not being able to do their long jump attack on sublevels
build
#182:
Pull request
#1314
opened by
doonv
2m 44s
doonv:fix-breeze
doonv:fix-breeze
2m 44s
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Add server config for physics steps (#1244)
build
#180:
Commit
d3808e8
pushed by
ryanhcode
2m 55s
main
main
2m 55s
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