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Discussion on explosion behavior change (1/2): Refactor to be ray-based instead of block bounds-based
build
#87:
Pull request
#925
synchronize by
EZForever
2m 58s
EZForever:chg-explosion-redone
EZForever:chg-explosion-redone
2m 58s
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Testing
Build Rust Natives
#27:
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d64d7b8
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ryanhcode
9m 41s
proto/narrow-phase-changes
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9m 41s
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Fix block duplication on assembly
build
#79:
Pull request
#981
opened by
Ocelot5836
2h 6m 2s
fix/block-duplication
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Add game test for assembling all blocks
build
#78:
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d818a9d
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2h 11m 22s
fix/block-duplication
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Fix standing up from crawling (#929)
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#77:
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05ae91f
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2m 57s
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main
2m 57s
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Improve logging for physics pipeline addConstraint failures
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#75:
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37b4e16
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ryanhcode
2m 53s
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main
2m 53s
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Remove block entities on assembly to prevent duplication
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#74:
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cab1bfd
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2m 29s
fix/block-duplication
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Add physics properties for normal weight slabs
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#73:
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3594364
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2m 47s
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Fix double slab mass for blocks with default mass
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#71:
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Fix SableRaycastHelper crash
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#70:
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Fix error when trying to load plot chunks
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#69:
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Add debug chunk renderer
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#68:
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fac6b00
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3m 16s
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Adjust getPlayersTracking to follow contract
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#67:
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2m 8s
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Update neoforge to 21.1.220
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#66:
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Add ignore_chunks DimensionPhysics property
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#62:
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9cbebf9
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Make SubLevelLoadingTicketType#create public
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#61:
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85fa5d7
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Add a client config for attempt_udp_networking
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#60:
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0cf5c7c
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3m 0s
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Move a log message to VERBOSE_SERIALIZATION_LOGGING
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#59:
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3m 11s
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Cleanup Rapier3D.java
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#58:
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d61fb3d
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2m 59s
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2m 59s
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Cleanup Rapier3D.java
Build Rust Natives
#26:
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d61fb3d
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10m 13s
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10m 13s
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3m 26s
refs/pull/966/head
refs/pull/966/head
3m 26s
Fixed a bug that duplicated items. (Slowed + Reverb)
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#57:
Pull request
#966
opened by
lap2ka
2m 19s
lap2ka:fix170
lap2ka:fix170
2m 19s
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Prevent NPE for weightless contraptions
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#56:
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#965
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2m 28s
lap2ka:fix478
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2m 41s
refs/pull/965/head
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Prevent NPE for weightless contraptions
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#55:
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#965
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2m 21s
lap2ka:fix478
lap2ka:fix478
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