Skip to content

Releases: playcanvas/engine

v2.6.0

19 Mar 13:14
Compare
Choose a tag to compare

Breaking changes

Changes

Fixes

Examples

Full Changelog: v2.5.2...v2.6.0

v2.5.2

17 Mar 11:31
Compare
Choose a tag to compare

Fixes

Full Changelog: v2.5.1...v2.5.2

v2.5.1

26 Feb 13:59
Compare
Choose a tag to compare

Fixes

Full Changelog: v2.5.0...v2.5.1

v2.5.0

10 Feb 12:27
Compare
Choose a tag to compare

Breaking changes

  • [BREAKING] ShaderMaterial no longer auto includes gamma, tonemapping and fog code by @mvaligursky in #7331

Other changes

Fixes

Full Changelog: v2.4.3...v2.5.0

v1.76.3

03 Feb 11:46
Compare
Choose a tag to compare

Fixes

Full Changelog: v1.76.2...v1.76.3

v2.4.3

27 Jan 13:05
Compare
Choose a tag to compare

Fixes

  • Fix some issues with CameraFrame.enabled not working correctly by @mvaligursky in #7311

Full Changelog: v2.4.2...v2.4.3

v2.4.2

22 Jan 12:14
Compare
Choose a tag to compare

Fixes

Full Changelog: v2.4.1...v2.4.2

v2.4.1

17 Jan 12:16
Compare
Choose a tag to compare

##Fixes

Full Changelog: v2.4.0...v2.4.1

v2.4.0

15 Jan 11:00
Compare
Choose a tag to compare

Breaking changes

  • [BREAKING] A few shader chunks available to ShaderMaterial use their original names by @mvaligursky in #7277
  • [BREAKING] Rename skinTex and skinBatchTex chunk names to skin and skinBatch by @mvaligursky in #7278
  • [BREAKING] Deprecate WebGL1 based texture sampling names with _EXT by @mvaligursky in #7221

Other changes

Fixes

Read more

v2.3.3

09 Dec 14:39
Compare
Choose a tag to compare

Fixes

Full Changelog: v2.3.2...v2.3.3