Releases: playcanvas/engine
Releases · playcanvas/engine
v1.72.1
v1.72.0
🚨 NOTE: This release includes breaking changes to the gaussian splat shader. See #6753 for details.
What's New
Graphics
- Fix the definition of sheenTint Standard Material property (#6665)
- Update to skybox shader to map it closer to the infinity (#6664)
- GSplat reorder and shader speedup (#6715) (#6716)
- Do not compile different shader for opacity of 1 and diffuse tint of white (#6721)
- Compressed splat update (#6746)
- Unify gsplat shaders (#6753)
General
- Update setFromMat4 and add tests (#6720)
Examples
- Examples app bundle v1 (#6594)
- Replaces slashes for windows (#6603)
- Fixed using query params with iframe example (#6605)
- Exports and types fixes v1 (#6624)
- Examples config fixes v1 (#6627)
- Fixed fallback options (#6629)
- Fixed example types (#6635)
- Adjusted publint error
- Fix gsplat example (#6754)
Documentation
v1.71.6
v1.71.5
v1.71.4
Bug Fixes
- Fix URL handling in ScriptHandler by @marklundin in #6655
- Particle system uses uint16 indices instead of uint32 by mvaligursky in #6661
Full Changelog: v1.71.3...v1.71.4
v1.71.3
v1.71.2
v1.71.1
v1.71.0
What's Changed
-
Updates to the Examples Browser:
-
WebGPU
- Fix to WebGPU vertex buffer setup (#6274)
- Initial support for GPU particles on WebGPU (#6275)
- Small changes to get CPU particles to work on WebGPU (#6277)
- UI Particles example enabled on WebGPU platforms as working now (#6278)
- WebGPU - video texture support (#6280)
- WebGPU: Improved filtering on float textures (#6281)
- WebGPU - request all optional features (#6285)
- Update Graphics markers to display better with hierarchy (#6290)
- Added mesh particles example (#6291)
- Updated one missed VSM shader chunk for WebGPU compatibility (#6348)
-
Gaussian Splatting
-
Build System
-
Other Fixes
- Workaround for Firefox WebGPU device creation fail (#6273)
- Fixes to Geometry classes JSDocs (#6282)
- Removed umd polyfill for pcx (#6289)
- Remove references to pcx namespace (#6304)
- [Fix] Fix to skydomeIntensity handling - Standard materials do not use it in some cases (#6308)
- Gizmo cleanup and bug fixes (#6323)
- Fix: Clean up lines for rendering even when the Layer is disabled (#6353)
- Fix buildUrl relative path support (#6354)
- Fix for glb load error (#6391)
- Fix for reloaded cubemaps assets (#6397)
v1.70.3
Bug fixes
- Fix: Clean up lines for rendering even when the Layer is disabled by @mvaligursky in #6353
- Fix buildUrl relative path support for WebGPU by @erikdubbelboer in #6354
- Add webpack ignore by @marklundin in #6359
- Removed umd polyfill for pcx by @kpal81xd in#6289
- Build fixes for 1.70 by @kpal81xd in #6360
Full Changelog: v1.70.2...v1.70.3