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Releases: narc0tiq/YARM

YARM v0.8.206

04 Apr 05:31
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YARM v0.8.206 Pre-release
Pre-release

With thanks (and apologies!) to @Kingdud, this changes the way ore-per-minute is calculated to include a bit more history -- hopefully providing more accuracy.


NB: There have been multiple reports of save file corruption (including #145) with this version; please try reverting to 0.8.205 instead if this happens to you.

YARM v0.8.205

21 Mar 08:15
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With thanks to @ExterminatorX99, this adds a compatibility fix to prevent crashing when Space Exploration (or other mods) delete a surface.

YARM v0.8.204

28 Feb 08:23
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With thanks to @JasonLandbridge, this adds a remote interface to allow data to be extracted from YARM by other mods (e.g., Global Variable Viewer).

Looking forward to seeing TARM soon :)

YARM v0.8.203

05 Jan 09:24
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More thanks to @perobertson for fixing the code -- Factorio renamed clean_cursor to clear_cursor and we were still using the old name.

YARM v0.8.202

29 Dec 16:24
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With thanks to @perobertson, we now have the ability to have the surface name included in auto-generated site names (map setting, off by default).

YARM v0.8.201

26 Nov 15:06
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With many thanks to @skaupper, here is a version for Factorio 1.1.

YARM v0.8.102

14 Aug 11:58
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With thank to @mgkr, this adds the ability to sort sites alphabetically.

YARM v0.8.101

27 Jan 09:55
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This is literally just updating the version tag in info.json to Factorio 0.18. No code changes were made.

YARM v0.8.18

19 Jun 10:53
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Just a bugfix release:

  • Avoid a server crash on first multiplayer player join (tick 0 on_tick before on_init)
  • Reset ore statistics on site expansion

YARM v0.8.17

15 May 09:05
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Changes:

  • Numeric columns in YARM now right-aligned. Everything looks 1000% better! (Thanks, @Choumiko) (ref: #113 (comment))
  • Ore type column now features ore icons (using rich text) for the ore's mining results (ref: #114)

Bugfixes: