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24 changes: 14 additions & 10 deletions mlir/lib/Dialect/XeGPU/Transforms/XeGPUWgToSgDistribute.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -824,7 +824,7 @@ struct WgToSgStoreScatterOpWithOffset
return failure();

xegpu::DistributeLayoutAttr layout =
xegpu::getDistributeLayoutAttr(op.getValue());
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this should also work. why this change is needed?

i.e, these two calls should return the same layout.

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yes, it should work as well, but I changed it just to be consistent to call getter and setter on operand/s for store..

xegpu::getDistributeLayoutAttr(op.getOperand(0));
if (!layout || !layout.isForWorkgroup())
return failure();

Expand All @@ -844,12 +844,19 @@ struct WgToSgStoreScatterOpWithOffset
auto chunkSizeAttr = rewriter.getI64IntegerAttr(chunkSize);
for (auto [val, offs, mask] : llvm::zip(
adaptor.getValue(), adaptor.getOffsets(), adaptor.getMask())) {
xegpu::StoreScatterOp::create(rewriter, loc, val, op.getDest(), offs,
mask, chunkSizeAttr, op.getL1HintAttr(),
op.getL2HintAttr(), op.getL3HintAttr());
auto store = xegpu::StoreScatterOp::create(
rewriter, loc, val, op.getDest(), offs, mask, chunkSizeAttr,
op.getL1HintAttr(), op.getL2HintAttr(), op.getL3HintAttr());
// Update the layout attribute to drop sg_layout and sg_data.
if (auto newLayout = layout.dropSgLayoutAndData())
op->setAttr("layout", newLayout);
if (!layout.getEffectiveLaneLayoutAsInt().empty() ||
!layout.getEffectiveInstDataAsInt().empty()) {
for (OpOperand &operand : store->getOpOperands()) {
// Skip for operand one (memref)
if (operand.getOperandNumber() == 1)
continue;
xegpu::setDistributeLayoutAttr(operand, layout.dropSgLayoutAndData());
}
}
}
rewriter.eraseOp(op);
return success();
Expand Down Expand Up @@ -1247,10 +1254,7 @@ void XeGPUWgToSgDistributePass::runOnOperation() {

target.addDynamicallyLegalOp<xegpu::StoreScatterOp>(
[=](xegpu::StoreScatterOp op) -> bool {
// Check if the layout attribute is present on the result.
auto layout = op->getAttrOfType<xegpu::LayoutAttr>("layout");
if (!layout)
return true;
auto layout = xegpu::getDistributeLayoutAttr(op.getOperand(0));
return isLegal(layout);
});

Expand Down
19 changes: 12 additions & 7 deletions mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir
Original file line number Diff line number Diff line change
Expand Up @@ -282,15 +282,20 @@ gpu.module @test_distribution {
// CHECK-LABEL: @store_scatter
// CHECK-SAME: %[[ARG0:.*]]: memref<256xf16>
gpu.func @store_scatter(%dest : memref<256xf16>) {
// CHECK: %[[VAL:.*]] = arith.constant dense<2.550000e+01> : vector<8xf16>
// CHECK: %[[CST:.*]] = arith.constant dense<0> : vector<8xindex>
// CHECK: %[[MASK:.*]] = arith.constant dense<true> : vector<8xi1>
// CHECK: %[[VAL:.*]] = arith.constant {layout_result_0 = #xegpu.layout<inst_data = [8]>} dense<2.550000e+01> : vector<8xf16>
// CHECK: %[[CST:.*]] = arith.constant {layout_result_0 = #xegpu.layout<inst_data = [8]>} dense<0> : vector<8xindex>
// CHECK: %[[MASK:.*]] = arith.constant {layout_result_0 = #xegpu.layout<inst_data = [8]>} dense<true> : vector<8xi1>
// CHECK: xegpu.store %[[VAL]], %[[ARG0]][%[[CST]]], %[[MASK]] <{chunk_size = 1 : i64, l1_hint = #xegpu.cache_hint<cached>}>
// CHECK-SAME: {layout_operand_0 = #xegpu.layout<inst_data = [8]>, layout_operand_2 = #xegpu.layout<inst_data = [8]>,
// CHECK-SAME: layout_operand_3 = #xegpu.layout<inst_data = [8]>}
// CHECK-SAME: : vector<8xf16>, memref<256xf16>, vector<8xindex>, vector<8xi1>
%val = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8]>} dense<25.5> : vector<256xf16>
%offset = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8]>} dense<0> : vector<256xindex>
%mask = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8]>} dense<1> : vector<256xi1>
xegpu.store %val, %dest[%offset], %mask {chunk_size = 1, layout = #xegpu.layout<sg_layout = [32], sg_data = [8]>, l1_hint = #xegpu.cache_hint<cached>}
%val = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>} dense<25.5> : vector<256xf16>
%offset = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>} dense<0> : vector<256xindex>
%mask = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>} dense<1> : vector<256xi1>
xegpu.store %val, %dest[%offset], %mask {chunk_size = 1, layout_operand_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>,
layout_operand_2 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>,
layout_operand_3 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>,
l1_hint = #xegpu.cache_hint<cached>}
: vector<256xf16>, memref<256xf16>, vector<256xindex>, vector<256xi1>
gpu.return
}
Expand Down