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[MLIR][XeGPU] Use operand layouts for store scatter #161447
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@llvm/pr-subscribers-mlir @llvm/pr-subscribers-mlir-gpu Author: Nishant Patel (nbpatel) ChangesThe PR adds a change to use the layouts from the operands since store doesn't have a result Full diff: https://github.com/llvm/llvm-project/pull/161447.diff 2 Files Affected:
diff --git a/mlir/lib/Dialect/XeGPU/Transforms/XeGPUWgToSgDistribute.cpp b/mlir/lib/Dialect/XeGPU/Transforms/XeGPUWgToSgDistribute.cpp
index 9413a9296b184..784e5d68ce885 100644
--- a/mlir/lib/Dialect/XeGPU/Transforms/XeGPUWgToSgDistribute.cpp
+++ b/mlir/lib/Dialect/XeGPU/Transforms/XeGPUWgToSgDistribute.cpp
@@ -824,7 +824,7 @@ struct WgToSgStoreScatterOpWithOffset
return failure();
xegpu::DistributeLayoutAttr layout =
- xegpu::getDistributeLayoutAttr(op.getValue());
+ xegpu::getDistributeLayoutAttr(op.getOperand(0));
if (!layout || !layout.isForWorkgroup())
return failure();
@@ -844,12 +844,19 @@ struct WgToSgStoreScatterOpWithOffset
auto chunkSizeAttr = rewriter.getI64IntegerAttr(chunkSize);
for (auto [val, offs, mask] : llvm::zip(
adaptor.getValue(), adaptor.getOffsets(), adaptor.getMask())) {
- xegpu::StoreScatterOp::create(rewriter, loc, val, op.getDest(), offs,
- mask, chunkSizeAttr, op.getL1HintAttr(),
- op.getL2HintAttr(), op.getL3HintAttr());
+ auto store = xegpu::StoreScatterOp::create(
+ rewriter, loc, val, op.getDest(), offs, mask, chunkSizeAttr,
+ op.getL1HintAttr(), op.getL2HintAttr(), op.getL3HintAttr());
// Update the layout attribute to drop sg_layout and sg_data.
- if (auto newLayout = layout.dropSgLayoutAndData())
- op->setAttr("layout", newLayout);
+ if (!layout.getEffectiveLaneLayoutAsInt().empty() ||
+ !layout.getEffectiveInstDataAsInt().empty()) {
+ for (OpOperand &operand : store->getOpOperands()) {
+ // Skip for operand one (memref)
+ if (operand.getOperandNumber() == 1)
+ continue;
+ xegpu::setDistributeLayoutAttr(operand, layout.dropSgLayoutAndData());
+ }
+ }
}
rewriter.eraseOp(op);
return success();
@@ -1247,10 +1254,7 @@ void XeGPUWgToSgDistributePass::runOnOperation() {
target.addDynamicallyLegalOp<xegpu::StoreScatterOp>(
[=](xegpu::StoreScatterOp op) -> bool {
- // Check if the layout attribute is present on the result.
- auto layout = op->getAttrOfType<xegpu::LayoutAttr>("layout");
- if (!layout)
- return true;
+ auto layout = xegpu::getDistributeLayoutAttr(op.getOperand(0));
return isLegal(layout);
});
diff --git a/mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir b/mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir
index 03c63861705d9..38392fd10b742 100644
--- a/mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir
+++ b/mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir
@@ -282,15 +282,20 @@ gpu.module @test_distribution {
// CHECK-LABEL: @store_scatter
// CHECK-SAME: %[[ARG0:.*]]: memref<256xf16>
gpu.func @store_scatter(%dest : memref<256xf16>) {
- // CHECK: %[[VAL:.*]] = arith.constant dense<2.550000e+01> : vector<8xf16>
- // CHECK: %[[CST:.*]] = arith.constant dense<0> : vector<8xindex>
- // CHECK: %[[MASK:.*]] = arith.constant dense<true> : vector<8xi1>
+ // CHECK: %[[VAL:.*]] = arith.constant {layout_result_0 = #xegpu.layout<inst_data = [8]>} dense<2.550000e+01> : vector<8xf16>
+ // CHECK: %[[CST:.*]] = arith.constant {layout_result_0 = #xegpu.layout<inst_data = [8]>} dense<0> : vector<8xindex>
+ // CHECK: %[[MASK:.*]] = arith.constant {layout_result_0 = #xegpu.layout<inst_data = [8]>} dense<true> : vector<8xi1>
// CHECK: xegpu.store %[[VAL]], %[[ARG0]][%[[CST]]], %[[MASK]] <{chunk_size = 1 : i64, l1_hint = #xegpu.cache_hint<cached>}>
+ // CHECK-SAME: {layout_operand_0 = #xegpu.layout<inst_data = [8]>, layout_operand_2 = #xegpu.layout<inst_data = [8]>,
+ // CHECK-SAME: layout_operand_3 = #xegpu.layout<inst_data = [8]>}
// CHECK-SAME: : vector<8xf16>, memref<256xf16>, vector<8xindex>, vector<8xi1>
- %val = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8]>} dense<25.5> : vector<256xf16>
- %offset = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8]>} dense<0> : vector<256xindex>
- %mask = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8]>} dense<1> : vector<256xi1>
- xegpu.store %val, %dest[%offset], %mask {chunk_size = 1, layout = #xegpu.layout<sg_layout = [32], sg_data = [8]>, l1_hint = #xegpu.cache_hint<cached>}
+ %val = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>} dense<25.5> : vector<256xf16>
+ %offset = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>} dense<0> : vector<256xindex>
+ %mask = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>} dense<1> : vector<256xi1>
+ xegpu.store %val, %dest[%offset], %mask {chunk_size = 1, layout_operand_0 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>,
+ layout_operand_2 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>,
+ layout_operand_3 = #xegpu.layout<sg_layout = [32], sg_data = [8], inst_data = [8]>,
+ l1_hint = #xegpu.cache_hint<cached>}
: vector<256xf16>, memref<256xf16>, vector<256xindex>, vector<256xi1>
gpu.return
}
|
return failure(); | ||
|
||
xegpu::DistributeLayoutAttr layout = | ||
xegpu::getDistributeLayoutAttr(op.getValue()); |
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this should also work. why this change is needed?
i.e, these two calls should return the same layout.
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yes, it should work as well, but I changed it just to be consistent to call getter and setter on operand/s for store..
The PR adds a change to use the layouts from the operands since store doesn't have a result