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Releases: godot-escoria/escoria-demo-game

v4.0.0-alpha.228

09 Nov 15:39
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4.0.0-alpha.228 (2022-11-09)

Bug Fixes

  • unwanted error messages when opening a room in editor (056db75)

v4.0.0-alpha.227

08 Nov 19:44
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4.0.0-alpha.227 (2022-11-08)

Bug Fixes

  • interrupt not implemented messages changed to debug from warn (0e397c4)

v4.0.0-alpha.226

08 Nov 19:43
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4.0.0-alpha.226 (2022-11-08)

Bug Fixes

  • issue_292 - Corrected navigation polygon for room 4 (372e3c6)

v4.0.0-alpha.225

08 Nov 00:07
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4.0.0-alpha.225 (2022-11-08)

Bug Fixes

  • Move wizard path to rooms to its own Godot setting (e551e36)

v4.0.0-alpha.224

31 Oct 20:45
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4.0.0-alpha.224 (2022-10-31)

Bug Fixes

  • camera_push now validates against camera_node like ESCCamera. (3009fe1)
  • cleaning up and updating validation code. (e807044)
  • room 7 lift interaction fixed based on new camera behavior. (1657c0d)
  • updates camera limit checking in commands to respect viewport limits (i.e. taking into account camera centre and half-screen limits); also updates warning message and no longer fails on limit violation. (d95d26f)
  • Updates those camera commands that make use of translation to compensate for drag margins. (cc74206)

v4.0.0-alpha.223

31 Oct 20:18
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4.0.0-alpha.223 (2022-10-31)

Features

  • adds in additional information concerning failed statement. (b11e196)
  • includes most-currently run statement when signalling a statement's/event's completion to aid in debugging messages (4065b5c)

v4.0.0-alpha.222

30 Oct 18:11
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4.0.0-alpha.222 (2022-10-30)

Bug Fixes

  • ensures a failed command/event doesn't leave the game in a state where it isn't accepting inputs. (88214e4)

v4.0.0-alpha.221

24 Oct 22:01
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4.0.0-alpha.221 (2022-10-24)

Features

Bug Fixes

  • fixes background image blowing up to 1:1 size; also small cleanup (950ee46)
  • small UI touchups/fixes (f74cb48)

v4.0.0-alpha.220

24 Oct 21:49
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4.0.0-alpha.220 (2022-10-24)

Bug Fixes

  • Documentation clarifications (6ea0c29)

v4.0.0-alpha.219

24 Oct 21:43
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4.0.0-alpha.219 (2022-10-24)

Bug Fixes

  • Support for both int and real for set_angle command (fd6142c)