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[compiler][newinference] ensure fixpoint converges for loops w backedges #33449
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The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
This was referenced Jun 5, 2025
This was referenced Jun 5, 2025
[compiler][newinference] Fixes for transitive function capturing, mutation via property loads
#33430
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The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. ghstack-source-id: c008e0b Pull Request resolved: #33449
…ps w backedges" The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
josephsavona
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that referenced
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Jun 5, 2025
The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. ghstack-source-id: 9ca53d7 Pull Request resolved: #33449
…ps w backedges" The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
…ps w backedges" The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
…ps w backedges" The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
This was referenced Jun 6, 2025
…ps w backedges" The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
…ps w backedges" The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge. [ghstack-poisoned]
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Stack from ghstack (oldest at bottom):
The fixpoint converges based on the abstract values being equal, but we synthesize new values cached based on the effects and new effects can be synthesized on the fly. So here we intern the effect objects by "value" (cache key computed from the value) to ensure that effects are stable, values cached based on them are stable, and that the fixpoint can converge.