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Pull requests: dimforge/rapier

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Pull requests list

Replace crossbeam channel with std::sync::mpsc
#861 opened Jul 18, 2025 by namse Loading…
Crash when removing multibody
#847 opened Jun 25, 2025 by Vrixyz Loading…
Update testbeds to bevy to 0.16 and egui to 0.31
#846 opened Jun 12, 2025 by Vrixyz Loading…
Fix tangent impulse being NaN
#842 opened Jun 11, 2025 by Vrixyz Loading…
2 of 3 tasks
feat: added geometric combine rule and examples
#826 opened Apr 22, 2025 by Evanev7 Loading…
Add a customizable global error handler
#825 opened Apr 18, 2025 by Vrixyz Loading…
add getter for contact_id field of SolverContact
#824 opened Apr 17, 2025 by bcolloran Loading…
Physics context with arguments from PhysicsPipeline::step
#796 opened Feb 3, 2025 by Vrixyz Loading…
5 tasks done
Remove usage of magic numbers in DynamicRaycastVehicleController 2D The issue is specifically about the 2D version of Rapier. 3D The issue is specifically about the 3D version of Rapier. A-Dynamics C-Enhancement New feature or request C-User experience Potential user-experience improvements D-Easy P-Low
#495 opened Jun 29, 2023 by JohnTheCoolingFan Loading…
KinematicCharacterController: early break in move_shape in case of no update. 2D The issue is specifically about the 2D version of Rapier. A-Dynamics D-Difficult P-Low
#424 opened Dec 4, 2022 by PieroV Loading…
ProTip! Updated in the last three days: updated:>2025-07-19.