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Border radius of Collider::round_cuboid does not scale correctly with GlobalTransform in 2D.
#590
opened Oct 4, 2024 by
HeikoRibberink
I tried ported the vehicle_joints3 example from rapier to use bevy_rapier, but the steering move the body instead of the axle.
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
#582
opened Aug 31, 2024 by
ivanceras
Modifying gravity doesn't wake sleeping colliders
A-Integration
very bevy specific
C-Enhancement
New feature or request
C-Performance
D-Easy
P-Low
#570
opened Jul 23, 2024 by
rparrett
Rotated cylinder RevoluteJoint gives entire joint strange rotation
#569
opened Jul 22, 2024 by
rparrett
Joints as entities
A-Integration
very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
#561
opened Jul 11, 2024 by
Vrixyz
Investigate performance overhead
A-Integration
very bevy specific
C-Performance
D-Medium
P-Medium
#553
opened Jul 4, 2024 by
Vrixyz
RigidBody causing error with Child's position by parent's scale. Really Critical issue !!!.
A-Integration
very bevy specific
D-Medium
P-Medium
#549
opened Jul 1, 2024 by
HyeokSuLee
Documentation: layman friendly terminology in cast_ray max_toi
#543
opened Jun 25, 2024 by
andrewbaxter
CollidingEntities component, doesnt seen to work with sensors.
#538
opened Jun 21, 2024 by
Sirmadeira
KinematicCharacterController doesn't respect max_slope_climb_angle
A-Dynamics
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Medium
P-High
arbitrary important item
#534
opened Jun 18, 2024 by
emiosproj
KinematicCharacterController gets stuck inside the collider when free falling
#520
opened Jun 9, 2024 by
VergilUa
KinematicCharacterControllerOutput
doesn't get attached automatically
A-Dynamics
A-Integration
#515
opened May 27, 2024 by
theunrealtarik
ShapeCastHit has no details on ShapeCastStatus::Converged
A-Integration
very bevy specific
C-Bug
Something isn't working
D-Medium
P-High
arbitrary important item
S-not-started
Work has not started
#511
opened May 17, 2024 by
flash-freezing-lava
Rename very bevy specific
D-Easy
P-Low
S-not-started
Work has not started
Velocity
properties linvel
and angvel
to linear
and angular
A-Integration
#505
opened May 9, 2024 by
Jondolf
Add very bevy specific
C-Enhancement
New feature or request
D-Medium
P-Medium
S-not-started
Work has not started
Grounded
marker for KinematicCharacterController
A-Integration
#504
opened May 9, 2024 by
Jondolf
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