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fix: use ior property instead of non-existent iorNode#1330

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braedonsaunders merged 1 commit into
mainfrom
claude/investigate-water-rendering-9GuJz
Feb 3, 2026
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fix: use ior property instead of non-existent iorNode#1330
braedonsaunders merged 1 commit into
mainfrom
claude/investigate-water-rendering-9GuJz

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MeshPhysicalNodeMaterial has ior as a regular property, not a node property. Also replace specularColorNode with specularIntensity.

https://claude.ai/code/session_01ChDF73v8WwcjKe7cWV82iB

MeshPhysicalNodeMaterial has ior as a regular property, not a node
property. Also replace specularColorNode with specularIntensity.

https://claude.ai/code/session_01ChDF73v8WwcjKe7cWV82iB
@braedonsaunders braedonsaunders merged commit fdbe247 into main Feb 3, 2026
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