fix: force normal recomputation and fix material properties for decor…#1279
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…ations Decorations had triangle artifacts because: 1. cloneGeometryForGPU only computed normals when missing, not forcing recomputation of bad normals from AI models 2. extractMaterial didn't apply the same fixes as AssetManager (disable vertex colors, clear aoMap/lightMap) Now decorations get the same treatment as units/buildings, ensuring proper normals and clean materials for GTAO. https://claude.ai/code/session_012kqvccEiiHNQHAjUEoposi
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…ations
Decorations had triangle artifacts because:
Now decorations get the same treatment as units/buildings, ensuring proper normals and clean materials for GTAO.
https://claude.ai/code/session_012kqvccEiiHNQHAjUEoposi