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Columns-Game

A remake of the columns game using MIPS Assembly Language for the course CSC258 at The University of Toronto.

Instructions:

Goal: Score points by matching 3 or more pixels of the same color in a row, column, or diagonal. Matches disappear, causing the jewels above to fall and potentially create chain reactions.

Basics:

  • Jewels fall in vertical columns of 3.
  • You can use A,S,D to move the column and W to shuffle the column.
  • The game ends when jewels stack up to the top of the screen and no new columns can enter.

Game features:

  • Gravity that increases slowly with every new column.
  • Music from the original columns game.
  • Pause/unpause by pressing P.

How to run the game:

  • Open file columns-1.asm in Saturn.
  • Click the Bitmap Tab
  • Click on the display to connect your keyboard.
  • Press the Play button in the top right.

Video Demo

columns_demo.mp4

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A remake of the columns game using MIPS Assembly Language for the course CSC258 at The University of Toronto

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