A remake of the columns game using MIPS Assembly Language for the course CSC258 at The University of Toronto.
Goal: Score points by matching 3 or more pixels of the same color in a row, column, or diagonal. Matches disappear, causing the jewels above to fall and potentially create chain reactions.
Basics:
- Jewels fall in vertical columns of 3.
- You can use A,S,D to move the column and W to shuffle the column.
- The game ends when jewels stack up to the top of the screen and no new columns can enter.
Game features:
- Gravity that increases slowly with every new column.
- Music from the original columns game.
- Pause/unpause by pressing P.
How to run the game:
- Open file
columns-1.asmin Saturn. - Click the Bitmap Tab
- Click on the display to connect your keyboard.
- Press the Play button in the top right.