Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
24 changes: 12 additions & 12 deletions source/D2Common/src/Path/PathMisc.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1180,22 +1180,22 @@ BOOL sub_6FD5DB70(D2DynamicPathStrc* pDynamicPath)
D2PathPointStrc a3;
sub_6FDAB940(&a3, pDynamicPath);

if (pTargetUnit)
// Only a player or monster target that moved re-paths here, any other target keeps the current path
if (pTargetUnit && (pTargetUnit->dwUnitType == UNIT_PLAYER || pTargetUnit->dwUnitType == UNIT_MONSTER))
{
if (pTargetUnit->dwUnitType == UNIT_PLAYER || pTargetUnit->dwUnitType == UNIT_MONSTER)
const int nAbsDiffX = std::abs(pDynamicPath->tPrevTargetCoord.X - a3.X);
const int nAbsDiffY = std::abs(pDynamicPath->tPrevTargetCoord.Y - a3.Y);
if (nAbsDiffX > 5 || nAbsDiffY > 5)
{
const int nAbsDiffX = std::abs(pDynamicPath->tPrevTargetCoord.X - a3.X);
const int nAbsDiffY = std::abs(pDynamicPath->tPrevTargetCoord.Y - a3.Y);
if (nAbsDiffX <= 5 && nAbsDiffY <= 5)
{
if (pDynamicPath->dwCurrentPointIdx < pDynamicPath->dwPathPoints
|| pDynamicPath->tFinalTargetCoord == pDynamicPath->tGameCoords.ToPathPoint() )
{
return TRUE;
}
}
return D2Common_10236(pDynamicPath->pUnit, TRUE);
}
}

if (pDynamicPath->dwCurrentPointIdx < pDynamicPath->dwPathPoints
|| pDynamicPath->tFinalTargetCoord == pDynamicPath->tGameCoords.ToPathPoint())
{
return TRUE;
}
return D2Common_10236(pDynamicPath->pUnit, TRUE);
}

Expand Down
Loading