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2.3.0

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@mikeskydev mikeskydev released this 21 Nov 18:22
· 185 commits to main since this release
293ec66

2.3.0

Caution

Breaking change

  • glTF now uses an Unlit Diffuse shader to help Banter performance. Please bake your runtime glTF models!

Banter SDK is now available on OpenUPM! https://openupm.com/packages/com.sidequest.banter/

Added

  • BanterHeldEvent Component
  • Unity: BanterPlayerEvents
  • JS: Directly trigger visual scripting events from Javascript using BS.BanterScene.GetInstance().SendToVisualScripting(returnId, data)
  • Visual Scripting: A whole bunch of events for hooking player input

Fixed

  • Unity: Generate button on BanterObjectID will actually persist changes if you click it.
  • Unity: Fix other BanterComponent WatchValue Toggles in similar way.

Full Changelog: 2.2.1...2.3.0