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EfficiencyCheckerMod Release 1.0.5

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@MarcioHuser MarcioHuser released this 30 Oct 03:42
· 16 commits to master since this release
  • QoL
    • Mergers placed AFTER the checker (or after the belt you point at with the hand tool) will now be considered for accounting. The amount of items that become injected from the other inputs will be discounted from the total Required Output
    • Hold "Left Ctrl" while using the Hand Toll to fixate the number it reads. The read on the screen will remain the same until you do another read, wich will be reseted to its default behaviour if you don't hold "Left Ctrl" while using it. It can be combined with "Left Shift" to read and fixate the net value

Last version to be compatible with pre-Update 3.5 of the game. Any new improvements and fixes will be made for the Experimental Branch