Releases: ImageEngine/cortex
Releases · ImageEngine/cortex
Cortex 10.4.0.0a6
Improvements
- USDScene : Added support for reading and writing purpose-based material bindings (#1273).
- IECoreGL::Shader : Added support for buffer samplers (#1264).
- Adopted stricter default compilation flags (#1266).
Fixes
- PointDistribution : Fixed inconsistent distributions between MacOS and Linux. The Linux distribution is now used on all platforms (#1269).
- Fixed compilation with C++17 (#1269, #1265).
- IECoreGL : Fixed build errors on MacOS (#1271).
Breaking Changes
- PerlinNoise/Turbulence : Removed. We recommend OpenShadingLanguage's
liboslnoise
instead (#1269).
Cortex 10.4.0.0a5
Note : Changes marked with "(RB-10.3)" don't need to be mentioned in the release notes for the final release version of
10.4.0.0
. They are all inherited fromRB-10.3
.
Build
- Update IE options file to support Nuke 13.x custom dependencies (#1263).
Cortex 10.4.0.0a4
Note : Changes marked with "(RB-10.3)" don't need to be mentioned in the release notes for the final release version of
10.4.0.0
. They are all inherited fromRB-10.3
.
Fixes
- USDScene : Fixed read/write of Color4f parameters, including component connections (RB-10.3).
- ShaderNetworkAlgo : Added support for Color4f parameters in
add|removeComponentConnectionAdapters()
(RB-10.3).
Cortex 10.3.6.1
Fixes
- USDScene : Fixed read/write of Color4f parameters, including component connections.
- ShaderNetworkAlgo : Added support for Color4f parameters in
add|removeComponentConnectionAdapters()
.
Cortex 10.4.0.0 alpha 3
Cortex 10.3.6.0
Improvements
- USDScene : Added support for the
doubleSided
attribute.
Cortex 10.3.5.1
Fixes
- USDScene : Fixed compatibility with USD 21.08 (#1259).
Cortex 10.3.5.0
Improvements
- USDScene : Registered .usdz file format (#1257).
Cortex 10.3.4.1
Build
- IECoreUSD : Support for USD 20.?? (#1255)
Cortex 10.4.0.0 alpha 2
Improvements
- USDScene :