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Releases: ImageEngine/cortex

Version 9.11.3

30 Jun 19:04
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IECoreArnold

  • MeshAlgo : Fix iterator invalidation bug.

Version 9.11.2

27 Jun 16:52
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Build

  • Fixed linking of IECoreAppleseed on OS X.

Version 9.11.1

21 Jun 17:09
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IECoreArnold

  • Improved UV set support.
  • Support for FaceVarying primitive variables.
  • Support for Constant V3f primitive variables.
  • Support for Vertex primitive variables on PointsPrimitives.
  • Fixed incorrect output of Vertex primitive variables on CurvesPrimitives (these are not yet valid in Arnold)

IECoreAppleseed

  • Made LogTarget class public.
  • Added dataToString overload accepting a const Data*.
  • Refactored transform conversion code out of TransformStack.

Version 9.11.0

06 Jun 18:35
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IECoreArnold

  • Added support for AI_TYPE_VECTOR in ParameterAlgo::setParameter().
  • Stopped making unnecessary copies of mesh topology in MeshAlgo::convert().
  • Added support for point arrays in ParameterAlgo::setParameter().

Version 9.10.1

30 May 16:13
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IECoreArnold

  • Added support for matrix parameters

IECoreAppleseed

  • Fliped t coordinate for mesh UVs.
  • Removed ToAppleseed converters. Moved code to Algo files.
  • Fixed compile issues for IECoreAppleseed on gcc 4.1.2
  • Fixing SConstruct configuration for Appleseed

Build

  • Exposing OSL and OIIO build options

Version 9.10.0

16 May 16:50
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IECoreArnold

  • Remove support for Arnold < 4.1.
  • Support for progressive renders.
  • ParameterAlgo
    • Support for arrays in getParameter().
    • Support for RGBA and Point2 parameters.
    • Support for V3fVectorData.
  • Flipped t coordinate for mesh uvs.
  • Suppressed conversion of stIndices primvar.

Version 9.9.1

03 May 07:53
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Build

  • Added INSTALL_ARNOLDPYTHON_DIR build option, to specify an independent location
    for the installation of the IECoreArnold python module.
  • Fixed linking of IECoreArnold.

Version 9.9.0

25 Apr 18:26
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IECore

  • Python Module
    • Use RTLD_GLOBAL to load C++ modules.

IECoreMaya

  • Added a MightHaveFn to IECoreMaya::LiveScene::registerCustomAttributes().
    • If MightHaveFn is specified, it will be called before NamesFn to allow a cheap early out.

IECoreHoudini

  • Implemented Cob GEOIO_Translator::fileStat to return the bounding box from the cob header.

IECoreArnold

  • Renderer
    • Apply name to camera nodes.
    • Support "ai:shape:" attribute prefix.
    • Add support for creating Arnold volume nodes.
  • Add SphereAlgo with conversion from IECore::SpherePrimitive.

Build

  • Fixed PYTHONPATH for IECoreArnold tests
  • Updated SConstruct and tests for Arnold 4.2

Version 9.8.0

04 Apr 17:05
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IECoreMaya

  • Added plug conversion for MPointArray to IECore::Vector3f/3d (3d default) with Point interpretation.
  • Updated plug conversion for VectorArray to use Vector interpretation (rather than Numeric).
  • Preventing primary UV Set from being exported twice.
  • ieSceneShape expansion functions can optionally preserve the original namespace of the parent.

IECoreRI

  • Added initial support for 3delight OSL via NSI

IECoreAppleseed

  • Renamed volume priority attribute to medium priority.

Version 9.7.1

24 Feb 20:31
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IECore

  • LinkedScene : The message for linked ancestor tags is now Debug level instead of Warning.

IECoreHoudini

  • Fixed "name" attribute bug in IECoreHoudini::LiveScene, which was triggered by using an attribwrangle on the name attribute.