Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Networking Guide #249
Networking Guide #249
Changes from all commits
99f5d52
c2279b2
8c2ca23
f73d8c2
3558a67
a5eb921
0a31c2a
a47412c
d2edbef
a0b89d3
a3ea5db
13a1e92
8fe2124
257998c
1febf2e
9e166fa
84afa18
7d13374
File filter
Filter by extension
Conversations
Jump to
There are no files selected for viewing
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This is fine I guess, it just doenst have anything to do with networking. Packets are still sent between the logicial client and server even in single player, or when on a LAN world. A better example would be to cause desync by setting something only the logicial client. Maybe try adding a block to the hotbar from a keybind or something.