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Pull requests list

Update Traditional Chinese Translations
#6612 opened Jan 6, 2025 by Yuchenjimmy Loading…
Fix drones used in unit transfer to rebuild units not being destroyed area: sim Area that is affected by the Simulation of the Game type: bug
#6609 opened Jan 2, 2025 by lL1l1 Loading…
1 task done
Development Iteration I of 2025
Fix text overflow in mods manager tooltips
#6608 opened Jan 1, 2025 by speed2CZ Loading…
Improvements to the functionality of a number of anti-torpedo weapons area: balance related to units balance area: unit-blueprint related to issues in unit blueprints (*_unit.bp)
#6607 opened Dec 31, 2024 by Basilisk3 Loading…
1 task done
Sniper bot buff area: balance idea related to suggestions for unit balance
#6606 opened Dec 28, 2024 by lL1l1 Draft
1 of 2 tasks
Development Iteration I of 2025
Fix the description of the Cybran SACU's gun range upgrade area: ui Anything to do with the User Interface of the Game type: bug
#6605 opened Dec 28, 2024 by lL1l1 Loading…
1 task done
Development Iteration I of 2025
Increase novax HP so it survives 1 mavor shell area: balance idea related to suggestions for unit balance
#6603 opened Dec 28, 2024 by lL1l1 Loading…
1 task done
Fix : Remove unused personality calls in default skirmish AI code
#6602 opened Dec 28, 2024 by relent0r Loading…
2 tasks done
Annotate some of the functionality related to worldviews area: documentation related to documentation to preserve knowledge and practices
#6600 opened Dec 25, 2024 by Garanas Loading…
2 tasks done
Repr improvement
#6597 opened Dec 22, 2024 by lL1l1 Loading…
2 tasks done
Annotations related to script tasks area: sim Area that is affected by the Simulation of the Game area: ui Anything to do with the User Interface of the Game type: intellisense
#6596 opened Dec 21, 2024 by lL1l1 Loading…
2 tasks done
Development Iteration I of 2025
Prevent the Vulthoo from missing units that are directly beneath it area: unit-blueprint related to issues in unit blueprints (*_unit.bp)
#6595 opened Dec 20, 2024 by Basilisk3 Loading…
1 task done
Replace self:GetLauncher()
#6594 opened Dec 18, 2024 by MrRowey Loading…
2 tasks
Replacing self:GetBlueprint()
#6593 opened Dec 18, 2024 by MrRowey Loading…
2 tasks
Replace left over self:GetArmy() with Self.Army
#6592 opened Dec 18, 2024 by MrRowey Loading…
2 tasks
Buff UEF ACU Drone's rebuild costs area: balance idea related to suggestions for unit balance
#6591 opened Dec 18, 2024 by lL1l1 Loading…
2 tasks done
Development Iteration I of 2025
Reduce Aeon and Seraphim T2 PD damage area: balance idea related to suggestions for unit balance
#6590 opened Dec 18, 2024 by lL1l1 Loading…
1 task done
Development Iteration I of 2025
Increase UEF T3 shield regen delay 1 -> 3 seconds area: balance idea related to suggestions for unit balance
#6589 opened Dec 18, 2024 by lL1l1 Loading…
1 task done
Development Iteration I of 2025
Reduce Seraphim Destroyer underwater speed 5 -> 4.5 area: balance idea related to suggestions for unit balance
#6588 opened Dec 18, 2024 by lL1l1 Loading…
2 tasks done
Development Iteration I of 2025
Improve comments for unit-specific blueprint fields area: unit-blueprint related to issues in unit blueprints (*_unit.bp) type: intellisense
#6587 opened Dec 18, 2024 by lL1l1 Loading…
2 tasks done
Firestate Hotkey Instant Response area: ui Anything to do with the User Interface of the Game
#6586 opened Dec 17, 2024 by clyfordv Loading… Development Iteration I of 2025
WorldviewCommandModeTableStreamline area: ui Anything to do with the User Interface of the Game
#6585 opened Dec 17, 2024 by clyfordv Loading… Development Iteration I of 2025
Nerf the Seraphim T3 Subhunter and make larger formations of it less oppressive pt. 2 area: balance related to units balance
#6584 opened Dec 16, 2024 by Basilisk3 Loading…
1 task done
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