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Below is a video and a summary of changes.
2025-02-14.16-11-41.mp4
This pull request includes several updates to various assets and scene files. The most important changes involve modifying the emission color of a material, updating the layer of multiple game objects, and making adjustments to the scene's camera and object positions.
Material Changes:
Assets/Materials/Emission_blue.mat
: Updated the_EmissionColor
to make it brighter.GameObject Layer Changes:
Assets/Prefabs/Basic_Enemy.prefab
: Changed them_Layer
of multiple components to 8. [1] [2] [3] [4] [5]Assets/Prefabs/Fast_Enemy.prefab
: Changed them_Layer
of multiple components to 8. [1] [2] [3] [4] [5]Scene Adjustments:
Assets/Scenes/SampleScene.unity
: Modified the camera settings, including clear flags, background color, projection mode, and local position and rotation. [1] [2] [3]Assets/Scenes/SampleScene.unity
: Updated the positions of various objects to fine-tune their placement. [1] [2] [3] [4] [5] [6]Prefab Instance Additions:
Assets/Scenes/SampleScene.unity
: Added new prefab instances forTower_Crossbow
with specific local transformations. [1] [2] [3]