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76 changes: 40 additions & 36 deletions code/modules/clothing/rogueclothes/quiver.dm
Original file line number Diff line number Diff line change
Expand Up @@ -16,69 +16,73 @@
alternate_worn_layer = UNDER_CLOAK_LAYER
strip_delay = 20
var/max_storage = 20
var/list/arrows = list()
var/list/ammo = list()
var/list/allowed_ammo = list(/obj/item/ammo_casing/caseless/rogue/arrow, /obj/item/ammo_casing/caseless/rogue/bolt)
sewrepair = TRUE

/obj/item/quiver/attack_turf(turf/T, mob/living/user)
if(arrows.len >= max_storage)
if(ammo.len >= max_storage)
to_chat(user, span_warning("Your [src.name] is full!"))
return
to_chat(user, span_notice("You begin to gather the ammunition..."))
for(var/obj/item/ammo_casing/caseless/rogue/arrow in T.contents)
if(do_after(user, 5))
if(!eatarrow(arrow))
if(!eatammo(arrow))
break

/obj/item/quiver/proc/eatarrow(obj/A)
if(A.type in subtypesof(/obj/item/ammo_casing/caseless/rogue))
if(arrows.len < max_storage)
A.forceMove(src)
arrows += A
update_icon()
/obj/item/quiver/proc/check_ammo(obj/A)
for(var/i in allowed_ammo)
if(istype(A, i))
return TRUE
else
return FALSE

/obj/item/quiver/proc/eatammo(obj/A)
if(check_ammo(A) && ammo.len < max_storage)
A.forceMove(src)
ammo += A
update_icon()
return TRUE
else
return FALSE

/obj/item/quiver/attackby(obj/A, loc, params)
if(A.type in subtypesof(/obj/item/ammo_casing/caseless/rogue))
if(arrows.len < max_storage)
if(ismob(loc))
var/mob/M = loc
M.doUnEquip(A, TRUE, src, TRUE, silent = TRUE)
else
A.forceMove(src)
arrows += A
update_icon()
else
to_chat(loc, span_warning("Full!"))
return
if(istype(A, /obj/item/gun/ballistic/revolver/grenadelauncher/bow))
var/obj/item/gun/ballistic/revolver/grenadelauncher/bow/B = A
if(arrows.len && !B.chambered)
for(var/AR in arrows)
if(ammo.len && !B.chambered)
for(var/AR in ammo)
if(istype(AR, /obj/item/ammo_casing/caseless/rogue/arrow))
arrows -= AR
ammo -= AR
B.attackby(AR, loc, params)
break
return

if(ammo.len < max_storage)
if(check_ammo(A))
if(ismob(loc))
var/mob/M = loc
M.doUnEquip(A, TRUE, src, TRUE, silent = TRUE)
else
A.forceMove(src)
ammo += A
update_icon()

..()

/obj/item/quiver/attack_right(mob/user)
if(arrows.len)
var/obj/O = arrows[arrows.len]
arrows -= O
if(ammo.len)
var/obj/O = ammo[ammo.len]
ammo -= O
O.forceMove(user.loc)
user.put_in_hands(O)
update_icon()
return TRUE

/obj/item/quiver/examine(mob/user)
. = ..()
if(arrows.len)
. += span_notice("[arrows.len] inside.")
if(ammo.len)
. += span_notice("[ammo.len] inside.")

/obj/item/quiver/update_icon()
if(arrows.len)
if(ammo.len)
icon_state = "quiver1"
else
icon_state = "quiver0"
Expand All @@ -87,14 +91,14 @@
. = ..()
for(var/i in 1 to max_storage)
var/obj/item/ammo_casing/caseless/rogue/arrow/iron/A = new()
arrows += A
ammo += A
update_icon()

/obj/item/quiver/bolts/Initialize()
. = ..()
for(var/i in 1 to max_storage)
var/obj/item/ammo_casing/caseless/rogue/bolt/A = new()
arrows += A
ammo += A
update_icon()
/*
/obj/item/quiver/Parrows/Initialize()
Expand All @@ -115,12 +119,12 @@
. = ..()
for(var/i in 1 to max_storage)
var/obj/item/ammo_casing/caseless/rogue/arrow/silver/A = new()
arrows += A
ammo += A
update_icon()

/obj/item/quiver/silver_bolts/Initialize()
. = ..()
for(var/i in 1 to max_storage)
var/obj/item/ammo_casing/caseless/rogue/bolt/silver/A = new()
arrows += A
ammo += A
update_icon()
6 changes: 6 additions & 0 deletions html/changelogs/hocka-quiverrefactor.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
author: "Hocka"

delete-after: True

changes:
- refactor: "Refactored the quiver code."